This game utilizes two different control schemes, which are the by itself, and the with the Nunchuk Attachment, which serves as the primary control scheme. The goal in most levels of the game. In 2 Players mode, the second player controls Diddy Kong. It behaves the same, but takes less time before it attacks. Losing its power makes the creature flee away from the Kongs and enables them to stomp on its body, breaking two of its segments with each attack. It can be found along the way during normal play and Time Attack, but never during Mirror Mode. This includes chasing them down while shooting powerful sonic waves at the primates. Puzzle Pieces are also the objective of Bonus Areas. Tiki Bombs walk slowly in one direction on the ground; they will self-destruct moments after spawning from. In addition, an online contest was set up asking people to upload three photos of themselves doing the "Donkey Kong dance" for a chance to win one of thirty-one prizes. He also runs the checkpoint booths. It is dangerous to simply run into a Skellirex, but a basic attack will crumble its body, leaving its skull skipping on the floor. However, hanging Skittlers are dangerous to run into with a roll attack. As you reach the edge, press Y to make them do their trademark move (Donkey King rolls and Diddy cartwheels) off the cliff. In a second concept art from the gallery it is shown that Ferndozers would appear in the Factory, many of them deforesting the Factory's surroundings. They are most often encountered in hidden places, though some will spawn after collecting a certain set of items, like bananas and Banana Coins. An enormous Snaggles charging out of the water at regular intervals. Donkey Kong Country Returns, known in Japanese as Donkey Kong Returns, is a side-scrolling 2.5D platform game developed by Retro Studios for the Wii. Mon, Jan 18. Normal-sized Wigglevines can ferry the Kongs above vast abysses using short vines attached to them. Squeeklies can be knocked out with any attack technique. At night time, the main event began with the showing of the video game from the projector; giving people a chance to play the game. After a short time, the Toothberry inside the cage will forcefully pull it outside, propelling the Kongs in the air. It moves with rhythmical bounces, enabling it to attack the Kongs in the process. In this mode, the player can earn one of four medals by finishing it in the fastest time possible. While its behavior remains unchanged, slowly traversing patches of ground, it can be taken out with three stomps, as opposed to one. A bigger sub-species of Toothberries showing the same behavior. Donkey Kong awakens and opens the tree house door, noticing the last few loads of bananas being stolen. Before they go off, BuckBombs can be picked up and hurled into other enemies. A Tiki with a coil-wound body. Red Balloons are sometimes found floating in the air; they start ascending just as the Kongs enter their screen, and should be grabbed quickly. It also uses them as defense, kicking and hurting the Kongs with them. The player must grab the DK Barrel and wait the enemy to approach Donkey Kong. It hops back and forth down the alley, alternating from short to high jumps. However, recollecting the letters in Mirror Mode is not necessary to complete the game 200%. To add to the difficulty, Donkey Kong only gets one hit point, and as such, all recovery hearts are removed. However, none of the collected items are added to the inventory, and when Super Kong completes a level, it stays red from the overworld unless Donkey Kong and Diddy complete it themselves, causing it to turn blue. More importantly though, the mission statement of “Returns” meant that it would emulate, or try to emulate, the elements that make Donkey Kong Country worth the re-visit. However, they break upon contact with any element. Frogoons are green frogs in the games Donkey Kong Country Returns and Donkey Kong Country Returns 3D that jump high into the air inflating themselves and trying to eat a fly around them. After a while, he will thump full-force into the ground. Stompybot 3000's vulnerable spot is on its underside, inaccessible due to spikes. A character that pops up from the background to offer indications on how to perform certain actions, such as blowing and rolling. Unlike the previous minecart level, Grip 'n' Trip, the Kongs jump with the minecart, instead of jumping out of it. Nothing burns that boy's biscuits like someone messing with his precious bananas! They've been putting some kind of musical mojo on all our animal buddies and toting off every banana in sight. The adventure is littered with noteworthy objects that can be used or manipulated in various ways or purposes. A jagged disc object grinding its way on the ground. Since Mole Guards appear in the foreground, they never come in direct contact with the Kongs. Bananas, the most common items in the game, are normally found floating in the air and arranged in rows and other patterns. In 1 Player mode, the player controls Donkey Kong. His definitory strategy is tossing bombs at the Kongs, which can be picked up as their fuse burns and thrown back at Stu to explode and damage him. Fireballs are indestructible. As with the mine cart, if the Rocket Barrel crashes, the Kongs will lose a life. Although harmful if simply touched from one side, as they bite, Tiki Goons can be destroyed using any form of attack, such as. Boss battles may be sequential, meaning the boss will become more aggressive as it takes more hits. A barrel-shaped device used to fly. Don't get in the Blast Barrel. K-O-N-G Letters also return in every level, and they are mandatory to collect for a perfect completion score. If the Kongs lose eight lives in a level, a Tutorial Pig gives them the option of using Super Kong, who automatically plays through the level. And get this: they've even gone after Donkey Kong's secret hoard! Donkey Kong puts Diddy on his back, and with the help of the Barrel Jet and his wind-up punch, the Kongs send the moon down to earth, which destroys the Tikis' base. Even Diddy Kong's peanut popguns can defeat them. Occasionally, he will also drop a. Hypnotized by Banjo Bottom. Yes you can, you have to tap the jump button again right as your landing on their head and you should get a boost. Snapses usually appear from underground, drilling outwards through the sand. The player must go to an area in a level with a DK Barrel and at least one enemy without Diddy Kong. They can only be destroyed with a barrel. The Kongs can get an extra life if they collect 100 bananas or a Red Balloon, or by jumping on eight consecutive enemies in a row (just like the Super Mario series). On March 31, 2016, the digital re-release was made available in North America exclusively for My Nintendo users. To make either character jump farther, run towards a gap. A Toothberry isolated and protected by a thorny cage. However, Big Zings cannot be defeated by any means of attack. Instead of ducking under the spikes, jump into the opening on the side. They will appear to walk on air slightly, but as soon as you see them start to fall press B to make them jump… Larger Char-Chars floating in the air, covering a wide portion of the screen with their fire tails. The lower-ranking members of the tribe typically resemble bongo drums, the rest being designed after other traditional instruments (kalimba, gong, xylophone etc. For Donkey Kong Country Returns on the Wii, a GameFAQs message board topic titled "How Does I High Jump? A vehicle used to travel on rails which cannot be walked on. One of the Tikis' high-ranking members suddenly appears and pushes Donkey Kong back into his tree house. Purple Skittlers remain stuck to a thread until getting stomped on, after which they will either greet defeat or just fall and crawl on the floor unharmed. Tiki Boings can be defeated using any form of attack. A noisy furball enemy that moves by hopping on the ground. A thin plant hanging from the forest canopy. A variation of the Bonehead Jed that can spit fireballs. They are very frequent in the main level space and in. When the Tutorial Pig finishes the countdown and waves the green flag, the timer and level will officially start. They attempt to attack by flying into the Kongs and are also able to pass by solid walls, whereas other characters are not. Below is a table listing all levels in the game, along with the number of Puzzle Pieces each one has (five, seven, or nine), as well as the music theme playing there. They can be overcome with any attack. When hit, the Slot Machine Barrel will reward the Kongs one of the prizes displayed on the barrel's roulette. Use Diddy Kong's jetpack to super bounce from the lower squid to the higher squid shot out from the turrets. As the primates progress, many spikes begin to appear all around the level, and the Kongs also have to start bouncing on the heads of many Tiki Buzzes. However, Mangoruby will lose its power if the Kongs press on the switches scattered on the battle arena. A yellow Chomp lookalike. With the exception of boss levels, all levels in the game contain a number of Puzzle Pieces that unlock concept artwork. Ferndozers look like monstrous tanks with a Barrel holding a giant chainsaw and a robotic arm. In 2014, a sequel was released for the Wii U, titled Donkey Kong Country: Tropical Freeze. Pin-shaped gulls resting around the checkpoint in. The Tree House … Fought on a motionless conveyor belt, Colonel Pluck controls his biped robot, Stompybot 3000, used to slam the Kongs. He will attempt to ram its horn into the Kongs, but will crash into the wall and fall dizzy on his back, offering a chance to attack his belly side. It can be defeated using any attack technique, such as stomping, rolling, barrel throwing, or Rambi's charge. At several points in the battle, Stu will draw a bulky missile with the entire floor as its explosion range. After hitting the higher squid, simply bounce again on the lower squid. DK's Tree House also appears in the Donkey Kong Countrytelevision series, where it is relatively unchanged except for an elevator that is powered by a strong punch. An overgrown koala enemy riding a helicopter-like carriage. Some Tiki Zings can be found floating in one place, other fly on set patterns, tracing straight lines and circles in the air, and might group themselves in miscellaneous formations, as seen in. Yellow Chomps can be defeated with a barrel. Its body is covered with pores that emit poisonous particles. They will fixate their teeth into the ground, remaining there until receiving a stomp. In addition, the promotion ties in with a sweepstakes for a chance to win a copy of the game. The Kongs are able to put out the fire engulfing a Tiki Torch using a short blow. He will faint once he receives four jump hits. Most times, Squid Shots are the origin of Squidlys and Electrasquids, shooting them in differing patterns. The game was released first in North America in November 2010, and in PAL regions and Japan the following month. Nvidia eventually posted about the game on July 12 at 3:13 pm UTC+8.[5]. They come from lava and circle around the Kongs as they fly with their Rocket Barrel. If the Kongs crash into an object while riding a Rocket Barrel or a Mine Cart, get hit by waves in the level Tidal Terror, or fall into a pit, water, or lava, they instantly lose a life. An object hanging with a rope from above. Drop to the ground and run all the way to the right to find the entrance to a bonus area. A Tiki Zing variant shrouded in flames. ... bounce and use Diddy's hover, or roll jump from the higher ledge to the right. A mysterious enemy under the guise of a bush. Frogoons can be flown away by any means of attack. An undead reptile skeleton patrolling a ground area back and forth. They cannot be interacted with, but will produce short blades that can hurt the Kongs. Unlike the previous Donkey Kong Country titles, Donkey Kong and Diddy each have two hearts to represent their health status. They fly in a straight line across the screen, their mouths being wide open. http://wii.gamespy.com/wii/donkey-kong-country-returns/, Mario Galaxy 2, Metroid Prime Trilogy headed to Wii U eShop, https://themushroomkingdom.net/games/dkcr, GoNintendo: Official PR - Chiquita and Nintendo team up for Donkey Kong Country Returns cross-promotion, dated 1/26/11, GoNintendo: Johnny Rockets starts 'Donkey Kong Chocolate Banana Shake' promo contest, dated 11/14/10, Official Nintendo Magazine: Fans buy Donkey Kong Country Returns with bananas, dated 12/3/10, GoNintendo: Nintendo of Australia - Be The First To Play Donkey Kong Country Returns, dated 11/18/10, Aussie-Nintendo: That's a lot of bananas - Sydney's DKCR launch event, dated 12/4/10, https://www.youtube.com/watch?v=gyZc381WElY&index=10&list=PLVimAd1p9OoBXBcQOkAMEoszUxVRhq8i0, https://www.youtube.com/watch?v=w3aEkYJQhvE&index=21&list=PLVimAd1p9OoBXBcQOkAMEoszUxVRhq8i0, https://twitter.com/zhaochen0507/status/1146772959756861442, http://articles.cnn.com/2010-11-10/tech/on.like.donkey.kong_1_nintendo-claims-nintendo-super-nes-video-game-characters?_s=PM:TECH, Mario vs. Donkey Kong 2: March of the Minis. The bananas are released in a explosion, which sends the Kongs and the moon flying out of the volcano. Stomping two times on a hand's back side will destroy it. The level is always started with only Donkey Kong, even if players have Diddy Kong with them. Doing either of these will flip the enemy upside down and allow the Kongs to attack its underside, the vulnerable spot. A faceless variety also appears in this game. A robot designed after household chickens. There is only one of its kind and cannot be defeated. An enormous Squeekly guarding the cavern. An electrified robot resembling a pogo stick. While dangerous to come into direct contact, Pogobots can be defeated from a distance using a barrel. The 2-Player Cooperative Mode allows Diddy to be present without Donkey Kong. An item that gives the Kongs an additional try if they lose all of their hearts. [11] At the same time, Shigeru Miyamoto wanted to make a new Donkey Kong Country game and suggested Retro Studios as its developer. As they lunge their weapons to impale the primates, they can be jumped on to make them raise their claws above their bodies, leaving their sides open for a ground pound or roll attack. Vines are used to sway above chasms or climb atop higher areas. These objects have an identical purpose, but might change appearance to fit the aesthetic of the environment. Tanabe also asked for the creation of a multiplayer mode to distinguish the game from Donkey Kong Jungle Beat. After defeating Tiki Tong, a resulting explosion sends the Kongs into outer space. Before they detonate, the bombs can be thrown back at the enemy to knock it out. Drop to the ground and run all the way to the right to find the entrance to a bonus area. A clumsy, white turkey enemy walking on stilts, hence its name. Located on Donkey Kong Island, it, as its name suggests, is full of rocky mountains. A blackened Tiki Buzz set on fire. If the Kongs lose all of their hearts, they lose an extra life. The franchise consists mainly of two game genres, but also includes additional spin-off titles of various genres.. Shit.Subscribe cause this fight is totally like Disneyland's Big Thunde ride. A blow will extinguish them, allowing the Kongs to defeat them just as Tiki Torches. Most of the time they can only be avoided. [7], In the United Kingdom, select Game and Gamestation stores were chosen to promote the game at launch by trading a handful of bananas in exchange for the copy of the game. A stack formation of brown Acks. Repeat this as many times as desired to get unlimited DK Coins and lives. For Donkey Kong Country Returns on the Wii, a GameFAQs message board topic titled "How do you high jump off enemies? The first twenty customers that arrive at the store are guaranteed to get the game. However, sometimes, mine carts are occupied by ore, and the Kongs would have to jump from one to another in order to progress. He uses them in several attack methods, such as laying them flat and sweeping them across the arena, slamming them on the ground, and powerfully clapping them to squash the Kongs. Stu uses its cauldron to hoard explosives. It displays a bull's-eye and contains a valuable item, such as a Puzzle Piece. A massive population of small arachnids, invading the forest area after hatching from their eggs. Back in my day, I'd take care of this mysterious predicament without breaking a sweat, but Donkey Kong and his little pal Diddy Kong are all worked up and ready for action. The Tikis drift down into the jungle, where they hypnotize the wildlife, including elephants, giraffes, zebras, and squirrels. Yah, no it's not like Mario. Images, music, and dioramas can be unlocked if players perform certain tasks within the game, such as collecting all Puzzle Pieces in levels, defeating bosses and beating Key Temple stages. The Kongs panic and realize they are about to crash into the moon. In this mode, level layouts are completely mirrored, and players cannot use inventory items or Diddy Kong. It is more resistant than the regular Chomp and cannot be destroyed. While burning, it can only be defeated with a thrown barrel; touching one in this state is harmful. This creates shock waves, but also unveils the red button on his head. In each world, the Kongs can come across Cranky Kong's Shop, where Cranky sells various items that can be used in the course of the game. Three stomps on its body are necessary to defeat it. Small Wigglevines, on the other hand, are not able to sustain the Kongs with their vines and will self-destruct after a short time. A Nintendo 3DS port of the game by Monster Games, titled Donkey Kong Country Returns 3D, was released in North America and the PAL region in … An enhanced port for the Nintendo Switch was released in May 2018. [6] Nintendo also partnered with Johnny Rockets to rebrand their Chocolate Banana Shake as the "Donkey Kong Chocolate Banana Shake" for a limited time. When the enemy is almost touching him, throw the barrel so that it breaks before Donkey Kong gets damaged. This video shows the locations for all puzzle pieces & KONG letters. Rattly, as the name suggests, is very based on a real-life rattlesnake, with green skin, similar tongues and being found in jungles (as per the rest of the Animal Buddies). An original soundtrack that is based on the game is released only in Japan for Club Nintendo members. A colossal pillar acting like Screaming Pillars. Donkey Kong Jungle Beat, Mario & Sonic at the London 2012 Olympic Games, Mario & Sonic at the Olympic Winter Games, https://www.mariowiki.com/index.php?title=Donkey_Kong_Country_Returns&oldid=3090839. Where to Buy RTX 3060 Ti, RTX 3070, and RTX 3080 Gaming PCs (Updated), Where to Buy 2021 Gaming Laptops with the Newest GeForce RTX 3060, RTX 3070, and RTX 3080 Video Cards, Things Ghost of Tsushima Doesn't Tell You. If the mine cart crashes into an element, the Kongs lose a life. The player controls Donkey Kong and Diddy Kong, who can use various moves such as jumping and rolling to defeat enemies and to progress in a level. ", The wind-up punching move used by Donkey Kong at the end of. Exit Completed Levels After they spot the Kongs, they will collapse and toss themselves towards the protagonists in an attempt to hurt them. During the final two hits, the Mangoruby will release electrical energy that moves around the spheres. The soundtrack of the game features various rearrangements of past Donkey Kong melodies, with the other tunes being new. Using his jetpack, he can hover in midair shortly, allowing him to fly an extra distance after jumping. A solid wooden structure ornated with a Skittler carving. On July 4, 2019 at approximately 9 pm UTC+8, the game was silently released on the Chinese Nvidia Shield store without any prior notice from Nvidia's Chinese website or its social media accounts. They pursue the Kongs and are impossible to destroy. The game stars Donkey Kong and Diddy Kong, who must recover the banana hoard from a new group of villains, the Tiki Tak Tribe. You'll catch it as you jump the gaps in the track. If you enjoy this game then also play games Mario vs. Donkey Kong and Donkey Kong 64. Walking Skittlers can be defeated using any attack. They quickly move around walls and platforms, leaving a short trail of fire behind. [11] Shigeru Miyamoto also gave input, such as requesting that the music not be changed.[11]. Up ahead, you will see the O below the second platform. Mario vs. Donkey Kong: Minis March Again! Donkey Kong Country Returns is a side-scrolling platform game developed by Retro Studios and published by Nintendo for the Wii console. Roll attacks and normal stomps do not have effect on it. Small, animated balls of plasma following a set path in the air. ". When visiting Cranky Kong's Shop, the game may freeze during transitions, such as when buying items or even entering the shop. If the Kongs collect every Puzzle Piece in a level, the player unlocks something in the Extras menu. A 100% complete walkthrough for Donkey Kong Country Returns on the Nintendo Wii. However, a blow will dissolve its flames, leaving it dizzy and as vulnerable as a standard Tiki Buzz. It spins and rotates in circles, being harmful even for Rambi. A reddish variation of the BuckBot. If done correctly, Diddy gets on Donkey Kong's back and two extra hearts appear in the health HUD, but one of the main hearts is empty, while it naturally would refill when the barrel breaks. This heats up the machine and eventually destroys it, leaving Colonel Pluck in a flying cockpit. Each world of the game ends with a boss battle. Bounce high off the Tiki Buzz to reach the N. Bounce off the Tiki to take the upper track and jump at the end to nab the Puzzle piece. A mollusk projectile flying along an horizontal path in the air. Press B to roll then press A while rolling and you can reach higher things. If anybody can run, jump, cling, and swing to the bottom of all this banana burglary, it's those two!”, List of extras in Donkey Kong Country Returns, Donkey Kong Country 2: Diddy's Kong Quest, List of Donkey Kong Country Returns staff. It is vertical and moves up and down, powerfully striking the ground. Diddy looks out of a window from DK's Tree House and spots the animals with the stolen bananas in the distance. Hypnotized by the Maraca Gang. It walks down a path, being harmful if simply touched from behind or front. As a result, they can be defeated by all signs of attack, including a roll attack. Instead, the Kongs can, A rotating disc with razors. ), particularly those that possess the boss enemies. It has been requested that additional images be uploaded for this article. It can be destroyed immediately with a roll or a barrel attack. Retro Studios brings Donkey Kong back a side-scrolling adventure with familiar characters and amazing levels that reignite the passion players had for the Super NES original. A rearrangement of "Life in the Mines Returns", with cyber-punk beats added, Shake: Ground Pound, Blow (while crouching), Roll (while walking/running), Charge (while walking/running on Rambi). A sturdy Tiki reinforced with stone. Ground pound the cactus by the Slot Machine Barrel. Sometimes Donkey Kong punches the button too hard, making the elevator slam on entry and startling anyone inside of it. This set of four letters is found in each level (excluding temple and boss levels) in this order. The treasure of the Golden Temple is a mirror, which unlocks Mirror Mode. An orange crab enemy crawling back and forth on the ground. A small dispatch of mole enemies using bombs to destroy the track in front of the Kongs during mine cart rides. A spiky carnivorous plant affixed to a stretchy stem. Its lateral and bottom sides are dangerous to touch, but it can be defeated using any attack technique. After three hits, Thugly will morph into a second phase, when he starts spewing trails of fire, along with using the other tactics. Pairs of Skittler Pillars that face each other and slowly move at the same time are also encountered; these are completely harmless, but may delay the characters' race to escape the horde of Munchers. When Donkey Kong travels alone and encounters a DK Barrel, he can break it to free his partner, Diddy. A big hippopotamus enemy perched on a high wooden pole. 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